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Twine Game Reflection

My main role in creating the twine game was to create the story. I needed to establish a backstory and key character conflicts for the main character in order to progress the theme of hopelessness, perseverance, drama, and conflict during quarantine. We decided to focus on the story of the game first, and then weContinue reading “Twine Game Reflection”

Game Comparison Reflection

Essay: https://wordpress.com/page/andrewmagica.wordpress.com/163 Thesis: The vagueness and repetition used in Gris and Gone Home allow the gamer to be vulnerable and understand their own trauma. For the majority of my writing education, I have been writing deductive essays. My usual formula for writing essays is to start with a general hook, connect it to my thesis,Continue reading “Game Comparison Reflection”